Hello, I'm Katherine

Designer, Researcher, Creative, Builder. Currently @ Stanford studying Computer Science and Human-Computer Interaction.

Selected Works

Club Tracker
A multi-year exploration of club management across U.S. high schools and universities, iterating through real product launches, redesigns, and user research to understand discovery, adoption, and scale in student organizations.
Product Strategy
User Research
Design
Web Dev
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WAYN
A location-based social app that helps friends maintain closeness through spontaneous gift-giving and interactions that facilitate emotional connection—even when physically apart.
Interaction Design
Product Thinking
User Research
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NASA
A data-driven climate research project analyzing Earth-observing satellite data using Python to synthesize large-scale environmental trends into interpretable insights.
Data Analysis
Data Visualization
Insight Communication
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Buzzy — TreeHacks 2025
A 36-hour hackathon project designing an AI-powered study scheduler that generates personalized, research-backed plans to reduce planning friction for busy students.
Rapid Prototyping
Product Ideation
Visual Design
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Additional Explorations

Designing for Behavioral Change
An in-progress user study on habit formation, motivation, and intervention design.
User Research
Behavioral Design
Qualitative Analysis
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Language Learning Retention
A product strategy case study inspired by Duolingo.
Product Strategy
Feature Prioritization
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Short-Form Commerce Design
A product redesign inspired by TikTok-style short-form content, exploring discovery, trust, and conversion.
Product Strategy
User Research
Visual Design
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Cardinal Chats
A social computing exploration of coordination, norms, and participation in student coffee chats.
Social Computing
Behavioral Design
Qualitative Analysis
Coming Soon →
Kickback
A qualitative research collaboration for a social planning startup.
User Research
Qualitative Analysis
Visual Design
Coming Soon →

About

I’m Katherine — a product designer and builder focused on designing systems that shape how people discover, connect, and participate.

Most recently, I’ve been working on Club Tracker, a multi-year product exploring how student organizations operate across U.S. high schools and universities. Through real launches, redesigns, and ongoing user research, I’ve studied adoption, engagement, and scale in student communities — from early discovery to long-term participation.

Alongside this work, I’ve designed and prototyped consumer social products, including WAYN, a location-based app that helps friends maintain closeness through small, meaningful gestures, and Kickback, an early-stage social planning startup where I led qualitative research and design synthesis.

Previously, I conducted satellite-driven climate research with NASA, analyzing large-scale environmental data to surface patterns in climate impact and resilience. I’ve also built research-backed tools at hackathons and in academic settings, exploring behavior change, social coordination, and learning motivation.

Across my work, I’m interested in how design systems — technical, social, and behavioral — shape everyday decisions. I care deeply about using design to create products that feel human, intentional, and grounded in real user needs.

Currently based in San Francisco.

Skills

User interface design

Design systems

Webflow development

UX design

Product strategy